CVE-2020-6016

Summary

Valve's Game Networking Sockets prior to version v1.2.0 improperly handles unreliable segments with negative offsets in function SNP_ReceiveUnreliableSegment(), leading to a Heap-Based Buffer Underflow and a free() of memory not from the heap, resulting in a memory corruption and probably even a remote code execution.

Affected Software

VendorProductVersion RangeStatus
n/aGame Networking SocketsAll versions prior to v1.2.0affected

Weaknesses

  • CWE-590: CWE-590: Free of Memory not on the Heap

ADP Enrichment

CVE Program Container

Additional References

References